Immersive Design
3D Solar energy systems design
(2022) Solar Energy Systems Design in 2D and 3D: A Comparison of User Vital Signs. In: ICECS 2022: 29th IEEE International Conference on Electronics, Circuits & Systems, Glasgow, UK, 24-26 October 2022, (Accepted for Publication)
(2022) Visualising Climate Change using Extended Reality: A Review. In: ICECS 2022: 29th IEEE International Conference on Electronics, Circuits & Systems, Glasgow, UK, 24-26 October 2022, (Accepted for Publication)
(2022) Teaching Solar Energy Systems Design using Game-Based Virtual Reality. In: IEEE Global Engineering Education Conference (EDUCON2022), Tunis, Tunisia, 28-31 Mar 2022, pp. 956-960. ISBN 9781665444347 (doi: 10.1109/EDUCON52537.2022.9766460)
Teamwork & collaboration in VR
(2022) Psychophysiological Approach for Measuring Social Presence in A Team-Based Activity: A Comparison Between Real and Virtual Environments. In: 29th IEEE International Conference on Electronics, Circuits and Systems (ICECS 2022), Glasgow, UK, 24-26 October 2022, (Accepted for Publication)
Technology assisted active learning
(2022) Interdisciplinary project-based learning: experiences and reflections from teaching electronic engineering in China. IEEE Transactions on Education, (doi: 10.1109/TE.2022.3186184)Â
(2022) Self-Directed Learning using Eye-Tracking: A Comparison between Wearable Head-worn and Webcam-based Technologies. In: IEEE Global Engineering Education Conference (EDUCON2022), Tunis, Tunisia, 28-31 March 2022, pp. 640-643. ISBN 9781665444347 (doi: 10.1109/EDUCON52537.2022.9766468)
(2022) EXECUTE: Exploring Eye Tracking to Support E-learning. In: IEEE Global Engineering Education Conference (EDUCON2022), Tunis, Tunisia, 28-31 March 2022, pp. 670-676. ISBN 9781665444347 (doi: 10.1109/EDUCON52537.2022.9766506)
(2021) Supporting team based learning using electronic laboratory notebooks: perspectives from transnational students. IEEE Access, 9, pp. 43241-43252. (doi: 10.1109/ACCESS.2021.3065611)
(2020) Do you call that a lab notebook? IEEE Potentials, 39(5), pp. 21-24. (doi: 10.1109/MPOT.2020.2968798)
(2020) Teaching teamwork to transnational students in engineering and technology. Compass, 13(2), (doi: 10.21100/compass.v13i2.1040)
Interactive & Creative Electronics Research Group
James Watt School of Engineering, University of Glasgow, UK.